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Tuesday, 18 November 2014

DISTRICT 1

Fustian Woods


5th Hunger Games Victor
Age at Victory: 18
Current Age: 55 - DECEASED

Personality:
Thoughtful and careful in his actions and words, he did not want to hurt people because he knew he had hurt many people prior to the Games and during the Games. Haunted by the memories of the atrocities he had committed during the Games, he died of a heart attack during the 52nd Hunger Games, prior to Jasper's victory.


Game Strategy:
Driven by the thought of fame and power, Fustian didn't form any allies and certainly wasn't a fan favourite of either the Capitol or other tributes. As soon as he could, he killed. Starting with the weaker children, he had a temporary state of madness as he tortured his victims before killing them, something that he regretted after and vowed never to repeat anything like that again.

Successful Mentorship:
Coir Oria
Baize Tesra

Coir Oria


8th Hunger Games Victor
Age at Victory: 16
Current Age: 73

Personality:
A recluse, Coir hates contact with people and refuses to speak to anyone. He is dependent on his fellow Victors to survive as he refuses to leave the house, but he will never admit his need for help or thank them. The oldest living District 1 Victor, he is gruff and communicates in points and glares. Often can put up with Dowlas as he doesn't talk either.

Game Strategy:
A lot more animated and a crowd-pleaser, Coir gained many a sponsor when he was in the Capitol who kept him fed and supplied throughout the Games. Having worked out who was his competition in training, he wiped them out first, sustaining several injuries. But these didn't deter him as he continued, determined to not let the Capitol get the better of him again.

Successful Mentorship:
Dazzle Tics

Baize Tesra


23rd Hunger Games Victor
Age at Victory: 17
Current Age: 59

Personality:
Known as something of a legend, especially to the female trainees at the centre, Baize was the first female Victor of the Hunger Games. Spending her time offering help at the training centre, she is slowly deteriorating from arthritis and knows that her movement is being limited. However this doesn't stop her from being as helpful as she can before it become impossible.

Game Strategy:
Posing herself as the helpful one who would provide any relief if things went wrong in battles, Baize had access to a range of poisons and used this supply, which she kept from allies, to poison their food  and kill them off one by one, leaving her still free from blame and rid of her most dangerous opponents which freed her to kill anyone who was still left.

Successful Mentorship:
Dowlas Iscp
Surah Vespen

Dazzle Tics


35th Hunger Games Victor
Age at Victory: 18
Current Age: 48

Personality:
celebrity obsessed, Dazzle enjoys every bit of fame and fortune she has. She won through her flirtation pushing allies against each other.
Obsessed with the celebrity culture both before and after her Victory, Dazzle enjoys every single bit of fame and fortune she can get hold of, often creating drama in District 1 just to draw attention to herself. Needy and slightly clingy, she is only tolerated by the other Victors because she so often volunteers to mentor, something that some of the others are not so keen to do.

Game Strategy:
Flirting massively with all of the male tributes, she had them all under her thumb and found it exceedingly easy to pit them against each other, especially the ones in her own alliance. The girls were not impressed and when the showdown came, she was their first target but she was aware of it and took them out before they had a chance.

Successful Mentorship:
n/a

Dowlas Iscp


41st Hunger Games Victor
Age at Victory: 17
Current Age: 31

Personality:
Unable to speak since birth, Dowlas is very animated in his actions, taking the phrase 'actions speak louder than words' as his motto. Brash and sometimes overly confident, he is a natural leader and very confident of his abilities. While his tributes might take time to get used to his method of communication, they respect his enthusiasm and see his brashness as a challenge.

Game Strategy:
Seen as having a 'disadvantage' by the others, he was accepted into the Career pack based on half of the skills he showed them. Appearing weak to the other members of his alliance and the tributes, he picked off the weaker tributes if they challenged him alone and then picked off his own allies one by one, those who remained not suspecting a thing until it was their time.

Successful Mentorship:
Gloss Tate

Surah Vespen


54th Hunger Games Victor
Age at Victory: 15
Current Age: 26

Personality:
A writer by trade, Surah specialises in poetry and can often be found in the more remote parts of the district, letting her creativity flow. She often writes about the Hunger Games she won as a way of processing what happened to her. Quiet and meditative, she sometimes speaks the way she writes which can be confusing to some, she always makes sense, even if it isn't in a concise manner.

Game Strategy:
Rather than trying to take charge of the alliance, Surah willingly stayed in the back of the pack and watched what the pack did. Going along with the plans, she was deeply affected by the torture that was displayed by her allies but refused to speak up, not risking being killed. When the showdown she had been waiting for came, she surprised everyone, including the audiences, with her style and victory.

Successful Mentorship:
Cashmere Tate

Gloss Tate


60th Hunger Games Victor
Age at Victory: 18
Current Age: 23

Personality:
A family man, he and Cashmere are rarely seen out of each other's sight. He volunteered to protect his sister from the debtors that threatened their livelihood and is very loyal to those that he cares about. Volunteering to mentor as much as he can, he fights every single year to make sure that his tributes have the best chance of coming home.

Game Strategy:
Quickly given the leadership of the Career pack thanks to his natural leadership skills as well as his frighteningly dark angry side that made an appearance in his Games and which he has tried to hide since, he lead the pack on many a hunting spree. Only when there was their alliance and one other left, did he turn and start the fight that only he would come out alive of.

Successful Mentorship:
n/a